Sons of Forest Patch 08: New Features, Improvements, and Bug Fixes | SportsVikings

The builders of the survival journey sport have pushed a brand new patch for the sport. Currently, the sport is on early entry on PC.

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Sons of the Forest

The builders of the survival journey sport have pushed a brand new patch for the sport. Currently, the sport is on early entry on PC.

Patch 08 of the sport brings a wide range of new options alongside a number of enhancements and fixes to supply a smoother expertise to the gamers taking part in the sport.

As common, the builders have posted the full patch notes for the gamers that checklist all of the enhancements and new options being added alongside the bug fixes on this patch 08.

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With this patch, the builders goal to enhance the gameplay and optimize the sport for a lag-free expertise.

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New options

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  • Electric fences
  • Hokey Pokey lure has been added to the sport.
  • The builders have added a freeform electrical wire placement.
  • Now, the Golf cart can seat as much as 4 gamers in multiplayer.
  • The builders have added returning creepy enemy, who will seem after the endgame.
  • Golf cart lights have been added to the sport.
  • Virginia and Kelvin will now swim in the event that they finish in deep sufficient water
  • The builders have added the choice to cut back ammunition problem

Improvements

  • Animal heads can now be shaken when held.
  • The builders have mounted a number of save/ loading points for the endgame boss cutscenes & battles
  • Angry moose will now typically kick a close-by gamers
  • This patch improves getting out and in of the golf cart animations
  • Setup streaming variations of the breached yachts to optimize reminiscence utilization
  • The builders have added server browser help for search by IP handle within the server identify search bar
  • Knight V will now lean with gamers appropriately when considered in a third-person multiplayer
  • Dedicated servers gained’t be detected as ‘game running’ by the Steam launcher, and the sport can now be began on the Steam launcher on the identical because the devoted server.

Balance Adjustments

  • Defense partitions can now take 4 instances as a lot harm
  • The builders mentioned there’ll now be fewer enemy raids relying on what number of regulars or creepies the gamers have killed, and the quantity will enhance over the times except gamers kill extra enemies
  • The builders lowered well being on the particular glowing puffies

Bug Fixes

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  • Developers set the deer head within the seize bag to not be convex in order that it doesn’t overlap the duck head collision
  • Fixed a bug with storage LODs not activating till the participant is close to them after which strikes away
  • Fixed some eventualities the place the hashish prematurely dies whereas burning, and so they now gained’t catch hearth from a blocked torch hit
  • Fixed a problem the place a number of gamers have been in a position to choose up the useless physique on the identical time, which might result in varied points
  • The developer mounted a bug the place some objects within the seize bag have been arduous to pick out because of the ray solid blocker overlapping among the objects.
  • Fixed a problem for gamers consuming from the pot when they’re holding a container to replenish
  • Fixed choosing terrain-conforming outlines breaking placement alignments for non-conforming outlines chosen afterward
  • The builders mounted a bug the place the wall was not accounted for as legit help when counting unsupported beams; it now offers the identical profit as having pillars supported at every finish of the beam
  • Patch 08 of the Sons of Forest has additionally fined tuned the audio of the sport,

Audio Fixes

  • The devs have added SFX when going through electrical wires and photo voltaic panels
  • The Rifle distance has been tuned
  • The patch fixes noticeable clifftop surf audio turning on and off abruptly
  • The shrub hit sound has been lowered when driving a golf cart
  • The devs have added Frog hop occasion audio
  • the audio of the flare distanced has been tuned
  • Now, the cave entrance audio will randomly begin instances, so it’s unlikely to part

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